TrinityCore
Loading...
Searching...
No Matches
PlayerInfo Struct Reference

#include <ObjectMgr.h>

Public Attributes

uint32 mapId = 0
 
uint32 areaId = 0
 
float positionX = 0.0f
 
float positionY = 0.0f
 
float positionZ = 0.0f
 
float orientation = 0.0f
 
uint16 displayId_m = 0
 
uint16 displayId_f = 0
 
PlayerCreateInfoItems item
 
PlayerCreateInfoSpells customSpells
 
PlayerCreateInfoSpells castSpells
 
PlayerCreateInfoActions action
 
PlayerCreateInfoSkills skills
 
std::unique_ptr< PlayerLevelInfo[]> levelInfo
 

Detailed Description

Definition at line 676 of file ObjectMgr.h.

Member Data Documentation

◆ action

PlayerCreateInfoActions PlayerInfo::action

Definition at line 689 of file ObjectMgr.h.

Referenced by Player::Create().

◆ areaId

uint32 PlayerInfo::areaId = 0

Definition at line 679 of file ObjectMgr.h.

Referenced by Player::_LoadHomeBind().

◆ castSpells

PlayerCreateInfoSpells PlayerInfo::castSpells

Definition at line 688 of file ObjectMgr.h.

Referenced by WorldSession::HandlePlayerLogin().

◆ customSpells

PlayerCreateInfoSpells PlayerInfo::customSpells

Definition at line 687 of file ObjectMgr.h.

Referenced by Player::LearnCustomSpells().

◆ displayId_f

uint16 PlayerInfo::displayId_f = 0

Definition at line 685 of file ObjectMgr.h.

Referenced by Player::InitDisplayIds().

◆ displayId_m

uint16 PlayerInfo::displayId_m = 0

Definition at line 684 of file ObjectMgr.h.

Referenced by Player::InitDisplayIds().

◆ item

PlayerCreateInfoItems PlayerInfo::item

Definition at line 686 of file ObjectMgr.h.

Referenced by Player::Create().

◆ levelInfo

std::unique_ptr<PlayerLevelInfo[]> PlayerInfo::levelInfo

Definition at line 693 of file ObjectMgr.h.

◆ mapId

uint32 PlayerInfo::mapId = 0

◆ orientation

float PlayerInfo::orientation = 0.0f

Definition at line 683 of file ObjectMgr.h.

Referenced by Player::Create().

◆ positionX

float PlayerInfo::positionX = 0.0f

◆ positionY

float PlayerInfo::positionY = 0.0f

◆ positionZ

float PlayerInfo::positionZ = 0.0f

◆ skills

PlayerCreateInfoSkills PlayerInfo::skills

Definition at line 690 of file ObjectMgr.h.

Referenced by Player::LearnDefaultSkills().


The documentation for this struct was generated from the following file: