TrinityCore
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GameObjectLocale Struct Reference

#include <GameObjectData.h>

Public Attributes

std::vector< std::string > Name
 
std::vector< std::string > CastBarCaption
 

Detailed Description

Definition at line 652 of file GameObjectData.h.

Member Data Documentation

◆ CastBarCaption

std::vector<std::string> GameObjectLocale::CastBarCaption

Definition at line 655 of file GameObjectData.h.

◆ Name

std::vector<std::string> GameObjectLocale::Name

Definition at line 654 of file GameObjectData.h.


The documentation for this struct was generated from the following file: