![]() |
TrinityCore
|
#include "WorldSession.h"#include "Common.h"#include "DatabaseEnv.h"#include "GameTime.h"#include "Language.h"#include "Log.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "Player.h"#include "Random.h"#include "TicketMgr.h"#include "Util.h"#include "World.h"#include "WorldPacket.h"#include <zlib.h>
Include dependency graph for TicketHandler.cpp: