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TrinityCore
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#include "BattlegroundSA.h"#include "BattlegroundPackets.h"#include "DBCStores.h"#include "GameObject.h"#include "GameTime.h"#include "Log.h"#include "Map.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "ScriptedCreature.h"#include "UpdateData.h"#include "WorldStatePackets.h"
Include dependency graph for BattlegroundSA.cpp: