TrinityCore
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SpellPackets.cpp File Reference
#include "SpellPackets.h"
#include "SharedDefines.h"
#include "Spell.h"
#include "SpellInfo.h"
#include <span>
+ Include dependency graph for SpellPackets.cpp:

Go to the source code of this file.

Namespaces

namespace  WorldPackets
 
namespace  WorldPackets::Spells
 

Functions

ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, InitialSpell const &initialSpell)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, SpellHistoryEntry const &historyEntry)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, TargetLocation const &targetLocation)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, SpellTargetData const &spellTargetData)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, SpellMissStatus const &spellMissStatus)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, RuneData const &runeData)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, MissileTrajectoryResult const &traj)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, SpellAmmo const &spellAmmo)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, CreatureImmunities const &immunities)
 
ByteBufferWorldPackets::Spells::operator<< (ByteBuffer &data, SpellCastData const &spellCastData)