TrinityCore
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npc_kerlonian Class Reference
+ Inheritance diagram for npc_kerlonian:

Classes

struct  npc_kerlonianAI
 

Public Member Functions

 npc_kerlonian ()
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Todo:
make concept similar as "ringo" -escort. Find a way to run the scripted attacks, if player are choosing road.

Definition at line 58 of file zone_darkshore.cpp.

Constructor & Destructor Documentation

◆ npc_kerlonian()

npc_kerlonian::npc_kerlonian ( )
inline

Definition at line 61 of file zone_darkshore.cpp.

Member Function Documentation

◆ GetAI()

CreatureAI * npc_kerlonian::GetAI ( Creature creature) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 167 of file zone_darkshore.cpp.


The documentation for this class was generated from the following file: