#include "ScriptMgr.h"
#include "CellImpl.h"
#include "CombatAI.h"
#include "GridNotifiersImpl.h"
#include "MotionMaster.h"
#include "Pet.h"
#include "PetAI.h"
#include "ScriptedCreature.h"
#include "SpellHistory.h"
#include "Timer.h"
Go to the source code of this file.
◆ MageSpells
| Enumerator |
|---|
| SPELL_MAGE_CLONE_ME | |
| SPELL_MAGE_MASTERS_THREAT_LIST | |
| SPELL_MAGE_FROST_BOLT | |
| SPELL_MAGE_FIRE_BLAST | |
Definition at line 34 of file pet_mage.cpp.
◆ MirrorImageTimers
| Enumerator |
|---|
| TIMER_MIRROR_IMAGE_FIRE_BLAST | |
Definition at line 42 of file pet_mage.cpp.
◆ AddSC_mage_pet_scripts()
| void AddSC_mage_pet_scripts |
( |
| ) |
|