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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "sunken_temple.h"
Include dependency graph for instance_sunken_temple.cpp:Go to the source code of this file.
Classes | |
| class | instance_sunken_temple |
| struct | instance_sunken_temple::instance_sunken_temple_InstanceMapScript |
Functions | |
| void | AddSC_instance_sunken_temple () |
Variables | |
| static constexpr DoorData | doorData [] |
| static constexpr ObjectData | gameObjects [] |
| static Position const | atalalarianPos = { -466.5134f, 95.19822f, -189.6463f, 0.03490658f } |
| static uint8 const | nStatues = 6 |
| static Position const | statuePositions [nStatues] |
| void AddSC_instance_sunken_temple | ( | ) |
Definition at line 293 of file instance_sunken_temple.cpp.
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Definition at line 49 of file instance_sunken_temple.cpp.
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staticconstexpr |
Definition at line 32 of file instance_sunken_temple.cpp.
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staticconstexpr |
Definition at line 38 of file instance_sunken_temple.cpp.
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Definition at line 50 of file instance_sunken_temple.cpp.
Definition at line 51 of file instance_sunken_temple.cpp.