TrinityCore
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MapManager Member List

This is the complete list of members for MapManager, including all inherited members.

_freeInstanceIdsMapManagerprivate
_mapsLockMapManagerprivate
_nextInstanceIdMapManagerprivate
_scheduledScriptsMapManagerprivate
CreateBaseMap(uint32 mapId)MapManager
CreateMap(uint32 mapId, Player *player, uint32 loginInstanceId=0)MapManager
DecreaseScheduledScriptCount()MapManagerinline
DecreaseScheduledScriptCount(std::size_t count)MapManagerinline
DoDelayedMovesAndRemoves()MapManager
DoForAllMaps(Worker &&worker)MapManager
DoForAllMapsWithMapId(uint32 mapId, Worker &&worker)MapManagerinline
ExistMapAndVMap(uint32 mapid, float x, float y)MapManagerstatic
FindBaseMap(uint32 mapId) constMapManagerinlineprivate
FindBaseNonInstanceMap(uint32 mapId) constMapManager
FindMap(uint32 mapId, uint32 instanceId) constMapManager
FreeInstanceId(uint32 instanceId)MapManager
GenerateInstanceId()MapManager
GetAreaId(uint32 phaseMask, uint32 mapid, float x, float y, float z) constMapManagerinline
GetAreaId(uint32 phaseMask, uint32 mapid, Position const &pos) constMapManagerinline
GetAreaId(uint32 phaseMask, WorldLocation const &loc) constMapManagerinline
GetMapUpdater()MapManagerinline
GetNumInstances()MapManager
GetNumPlayersInInstances()MapManager
GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z) constMapManagerinline
GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, uint32 mapid, Position const &pos) constMapManagerinline
GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, WorldLocation const &loc) constMapManagerinline
GetZoneId(uint32 phaseMask, uint32 mapid, float x, float y, float z) constMapManagerinline
GetZoneId(uint32 phaseMask, uint32 mapid, Position const &pos) constMapManagerinline
GetZoneId(uint32 phaseMask, WorldLocation const &loc) constMapManagerinline
i_gridCleanUpDelayMapManagerprivate
i_mapsMapManagerprivate
i_timerMapManagerprivate
IncreaseScheduledScriptsCount()MapManagerinline
Initialize(void)MapManager
InitializeVisibilityDistanceInfo()MapManager
InitInstanceIds()MapManager
instance()MapManagerstatic
InstanceIds typedefMapManagerprivate
IsScriptScheduled() constMapManagerinline
IsValidMAP(uint32 mapid, bool startUp)MapManagerstatic
IsValidMapCoord(uint32 mapid, float x, float y)MapManagerinlinestatic
IsValidMapCoord(uint32 mapid, float x, float y, float z)MapManagerinlinestatic
IsValidMapCoord(uint32 mapid, float x, float y, float z, float o)MapManagerinlinestatic
IsValidMapCoord(uint32 mapid, Position const &pos)MapManagerinlinestatic
IsValidMapCoord(WorldLocation const &loc)MapManagerinlinestatic
m_updaterMapManagerprivate
MapManager()MapManagerprivate
MapManager(MapManager const &)=deleteMapManagerprivate
MapMapType typedefMapManagerprivate
operator=(MapManager const &)=deleteMapManagerprivate
PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false)MapManager
RegisterInstanceId(uint32 instanceId)MapManager
SetGridCleanUpDelay(uint32 t)MapManagerinline
SetMapUpdateInterval(uint32 t)MapManagerinline
UnloadAll()MapManager
Update(uint32)MapManager
~MapManager()MapManagerprivate