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TrinityCore
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This is the complete list of members for PoolGroup< T >, including all inherited members.
| AddEntry(PoolObject &poolitem, uint32 maxentries) | PoolGroup< T > | |
| CheckPool() const | PoolGroup< T > | |
| Despawn1Object(ObjectGuid::LowType guid, bool alwaysDeleteRespawnTime=false, bool saveRespawnTime=true) | PoolGroup< T > | |
| DespawnAllObjects(ActivePoolData &spawns, bool alwaysDeleteRespawnTime=false) | PoolGroup< T > | |
| DespawnObject(ActivePoolData &spawns, ObjectGuid::LowType guid, bool alwaysDeleteRespawnTime=false) | PoolGroup< T > | |
| EqualChanced | PoolGroup< T > | private |
| ExplicitlyChanced | PoolGroup< T > | private |
| GetFirstEqualChancedObjectId() | PoolGroup< T > | inline |
| GetPoolId() const | PoolGroup< T > | inline |
| isEmpty() const | PoolGroup< T > | inline |
| PoolGroup() | PoolGroup< T > | inlineexplicit |
| poolId | PoolGroup< T > | private |
| PoolObjectList typedef | PoolGroup< T > | private |
| RemoveOneRelation(uint32 child_pool_id) | PoolGroup< T > | |
| RemoveRespawnTimeFromDB(ObjectGuid::LowType guid) | PoolGroup< T > | |
| SetPoolId(uint32 pool_id) | PoolGroup< T > | inline |
| Spawn1Object(PoolObject *obj) | PoolGroup< T > | |
| SpawnObject(ActivePoolData &spawns, uint32 limit, uint32 triggerFrom) | PoolGroup< T > | |
| ~PoolGroup() | PoolGroup< T > | inline |