TrinityCore
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ScriptRegistrySwapHooks< GameObjectScript, Base > Member List

This is the complete list of members for ScriptRegistrySwapHooks< GameObjectScript, Base >, including all inherited members.

BeforeReleaseContext(std::string const &context) final overrideCreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlinevirtual
BeforeSwapContext(bool initialize) overrideCreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlinevirtual
BeforeUnload() final overrideCreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlinevirtual
DestroyScriptIdsFromSet(std::unordered_set< uint32 > const &idsToRemove)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
GetEntityFromMap(std::common_type< Creature >, Map *map, ObjectGuid const &guid)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
GetEntityFromMap(std::common_type< GameObject >, Map *map, ObjectGuid const &guid)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
ids_removed_CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >private
InitializeScriptIdsFromSet(std::unordered_set< uint32 > const &idsToRemove)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
LoadInitializeScript(Creature *creature)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
LoadInitializeScript(GameObject *gameobject)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
LoadResetScript(Creature *creature)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
LoadResetScript(GameObject *gameobject)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
operator=(ScriptRegistrySwapHookBase const &)=deleteScriptRegistrySwapHookBase
operator=(ScriptRegistrySwapHookBase &&)=deleteScriptRegistrySwapHookBase
ScriptRegistrySwapHookBase()ScriptRegistrySwapHookBaseinline
ScriptRegistrySwapHookBase(ScriptRegistrySwapHookBase const &)=deleteScriptRegistrySwapHookBase
ScriptRegistrySwapHookBase(ScriptRegistrySwapHookBase &&)=deleteScriptRegistrySwapHookBase
UnloadDestroyScript(Creature *creature)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
UnloadDestroyScript(GameObject *gameobject)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
UnloadResetScript(Creature *creature)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
UnloadResetScript(GameObject *gameobject)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
VisitObjectsToSwapOnMap(Map *map, std::unordered_set< uint32 > const &idsToRemove, T visitor)CreatureGameObjectScriptRegistrySwapHooks< GameObject, GameObjectScript, Base >inlineprivatestatic
~ScriptRegistrySwapHookBase()ScriptRegistrySwapHookBaseinlinevirtual