TrinityCore
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Loot Member List

This is the complete list of members for Loot, including all inherited members.

AddItem(LootStoreItem const &item)Loot
AddLooter(ObjectGuid GUID)Lootinline
addLootValidatorRef(LootValidatorRef *pLootValidatorRef)Lootinline
clear()Loot
containerIDLoot
empty() constLootinline
FillFFALoot(Player *player)Lootprivate
FillLoot(uint32 lootId, LootStore const &store, Player *lootOwner, bool personal, bool noEmptyError=false, uint16 lootMode=LOOT_MODE_DEFAULT)Loot
FillNonQuestNonFFAConditionalLoot(Player *player, bool presentAtLooting)Lootprivate
FillNotNormalLootFor(Player *player, bool presentAtLooting)Lootprivate
FillQuestLoot(Player *player)Lootprivate
generateMoneyLoot(uint32 minAmount, uint32 maxAmount)Loot
GetMaxSlotInLootFor(Player *player) constLoot
GetPlayerFFAItems() constLootinline
GetPlayerNonQuestNonFFAConditionalItems() constLootinline
GetPlayerQuestItems() constLootinline
goldLoot
hasItemFor(Player const *player) constLoot
hasItemForAll() constLoot
hasOverThresholdItem() constLoot
i_LootValidatorRefManagerLootprivate
isLooted() constLootinline
itemsLoot
Loot(uint32 _gold=0)Loot
loot_typeLoot
LootItemInSlot(uint32 lootslot, Player *player, NotNormalLootItem **qitem=nullptr, NotNormalLootItem **ffaitem=nullptr, NotNormalLootItem **conditem=nullptr)Loot
lootOwnerGUIDLoot
maxDuplicatesLoot
NotifyItemRemoved(uint8 lootIndex)Loot
NotifyMoneyRemoved()Loot
NotifyQuestItemRemoved(uint8 questIndex)Loot
operator<<Lootfriend
PlayerFFAItemsLootprivate
PlayerNonQuestNonFFAConditionalItemsLootprivate
PlayerQuestItemsLootprivate
PlayersLootingLootprivate
quest_itemsLoot
RemoveLooter(ObjectGuid GUID)Lootinline
roundRobinPlayerLoot
unlootedCountLoot
~Loot()Loot